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    AccessDance Network - Application service provider and Web developer to the ballroom dance, dancesport, and performing arts industries.

    The Digital Performance Archive - Documents developments in the creative use of computer technologies in performance. The DPA also collates examples of how computer technologies are being used to create, document or analyse performance.

    Dance & Technology Zone - D&TZ is a resource for artists and others who are particularly interested in using new media and information technologies in the creation and performance of dance, dance theater and related live performance works.

    M@ggie's Love Bytes - Cybermedia exploration of a dance theatre performance occurring in real and virtual space.

    Michael Menegon and the Beat Suits Project - Technologically integrated Dance. Dancers wear electronic body suits that allow them to play the score while performing.

    DanceTech @ Ohio State University Dance Department - Functions to encourage people in dance to investigate the edge of our current state of human-machine interaction. Conferences, software development, bibliography and a list of people using dance technology.

    Dance & the Computer: Potential for Synergy - Don Herbison-Evans of Basser Department of Computer Science describes the various uses of computers in Dance

    Riverbed - Detailed descriptions of major artworks by Paul Kaiser and Shelley Eshkar, including collaborations in digital dance with choreographers Merce Cunningham and Bill T. Jones, and in theater with Robert Wilson.

    The DNC Project - A digital playground attempting to get dancers more involved in the act of creation of digital tools as well as tailoring existing software for use in dance.

    Palindrome Intermedia Performance Group - Digital, computer-assisted performances based in N├╝rnberg, Germany.

    Interface - Academic Journal of Art and Technology. Some issues cover dance.

    Big Room: Web Dances - Richard Lord experiments with creating dance for the web

    4Dart.com - On stage, performers interact with virtual images projected into space. The performing arts tradition fuses with new digital technology to create these illusions.

    Ghostcatching - Virtual dance collaboration project. "Ghostcatching finds its place in the unexpected intersection of dance, drawing, and computer composition..."

    Who Is Doing What & Where? - List of people who are using technology intersecting the sphere of dance.

    Motherboard - Performances and installations which utilise and relate to digital pop culture and social interaction.

    S H I F T S - IDAT99 connection - Workshop for individuals working in dance and technology, in conjuction with the International Dance and Technology conference.

    Digital Media Elective S260/A22 - This site holds Matt & Fran's documentation for the Digital Media Elective S260/A22 (2001) at Dartington College of Arts in Devon, England.

    Dance for the Fiberoptic Planes - A video dance collage by Robbie Shaw and Dancers from The Ohio State University's Dept. of Dance and Ohio State's ACCAD

    Summer Workshop in Performance Telematics - A summer program offered for dance students in proformance telematics. Hosted by Arizona State University, Institute for Studies in the Arts.

    Hands-On Dance Project - A site where you can be involved in creating dance interactively with live dancers. Web-based tasks, email and video-conferencing will enable you to join us in the creative process. Everyone is welcome, regardless of previous dance experience.

    Challenging Body Perceptions - 'New Dance' Moving Towards and Resisting Applications of New Technologies -- a thesis project by Isabel Maria de Cavadas Valverde.

    The Litefoot Project - A collaborative project to develop a floor-space to research the development of immersive and collaborative environments in creative virtual contexts: eg. Track impact of the feet of a dancer.

    Interface Dance and Technology SpecialBedford Interactive - Non-profit research partnership making educational dance resources in multimedia.

    David Rokeby: VNSIII Motion Tracking Hardware - A device that allows you to extract motion from live video images in real-time.


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