Coyote Gulch Productions - Java and C++ programming examples and information including genetic and neural algorithms, automata and natural systems.Artificial Life on the Web - A web-oriented artificial-life site: Alife, genetic-algorithm and cellular-automata experiments written in cross-platform web languages (Java, tcl/tk), with free source code.
Artificial Life by Jpr - Introduction to artificial life. Each chapter is illustrated by a program or an applet. Chapters are available in PDF.
Open Artificial Life - The mission of this site is to promote openness of source code in the Artificial Life community
Manna Mouse - Exploration of fitness landscapes.
Flocking Experiment - Two flocks of birds migrating to different locations flock together before splitting apart.
Java Fish - An aquarium simulation written in Java. The program uses neural networks for all of the fish being simulated, and the fish are artificially evolved from random starting information.
Floys - Territorial alife java creatures - Floys are flocking Alife creatures having a territorial awareness: they defend their territory against any stranger. Floys are implemented in Java applets with free source code.
ALife Playroom - Implementations of classic artificial life worlds.
Physis - software platform for artificial life experiments. - Physis is a software platform for testing the evolvability of different assembly like programming languages.
the breve simulation environment - MacOSX software for simulation of artificial life and decentralized systems.
ATOMS - LowLife - A prototype of agents interacting in a virtual world.
Evo - Evo is a software framework that allows researchers to study complex systems of independent agents interacting with one another and with their environment
Alex' Vulliamy's homepage - java examples of alife programs and mac alife machine code programs
Linux AI & Alife how to guide. - A guide to software and programing help for open source artificial life on the Linux platform.
Kasprzyk's ALife Page - Artificial Life for the Macintosh.
Life Simulation Game - An artificial world of lifeforms which eat, move and reproduce. Each species is controlled by a program, and you can write your own lifeforms.
Internet Life - Create 3d creatures, and send them in Internet.
BUGS Synthetic PsychologyChaco the Chaos Collection - A collection of small tools for Chaos Modelling, based on ideas of Life game, Tierra and others.
BugBots - BugBots is a game, sort of. Really it's a project in Artificial Intelligence, and Object Oriented Design with heavy abstraction.
Pigs and People - Pigs and people compares W-learning and the drives action selection mechanism in a Java implementation.